A Shockbyte x Discord Production Rust Server
157.85.92.92:21946 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:41 UTC 11d ago | 5 | – | running | 0 |
| Thu 1 Oct, 13:33 UTC 12d ago | 3 | – | 1.7 days | 0 |
| Thu 1 Oct, 00:09 UTC 13d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte x Discord Production Rust Server?
0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled right now. The past seven days show 0 players on average and 4 at peak.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte x Discord Production Rust Server ranks #5,481 worldwide and sits in the top 25% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest points of its recent wipes drew 3 players on average. On the latest wipe, 19 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 7 hours.
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is online at the moment. It reports an uptime that puts the last restart at about 16 hours ago. 163 of 168 hours were online in the last 7 full days, 97% uptime. When Is Wipe has tracked it since 1 October 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 230 server fps, with a minimum of 201. Buildings, deployables and other world objects pushed the entity count as high as 14,952. Memory use reached 2,690 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte x Discord Production Rust Server located?
For A Shockbyte x Discord Production Rust Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.92.92:21946.
Tags, lists
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Shockbyte x Discord Production Rust Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
No gather rate appears in A Shockbyte x Discord Production Rust Server's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 2,000, seed 15312512, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 157.85.92.92:21946 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players The server holds 40 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.