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When Is Wipe

77,590 players on 11,716 servers

Online #5,171

A Shockbyte Rust Server

157.85.93.190:26335 checked 7m ago

moddedoxide

Players

Now0/40
Peak, 48 hours1
7-day average0
7-day peak5
AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 01:46 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 01:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
14%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 01:46 UTC 18h ago – – running 0
Wed 7 Oct, 21:36 UTC 6d ago 5 – – 0
Sat 3 Oct, 20:47 UTC 10d ago 3 halved by day 2 4 days 0
Sat 26 Sep, 18:56 UTC 18d ago 7 halved by day 2 7.1 days 3
Sat 26 Sep, 00:17 UTC 18d ago 7 – 0.8 days 0
Thu 24 Sep, 01:09 UTC 20d ago 1 – 2 days 1
Wed 23 Sep, 15:38 UTC 21d ago 4 – 0.4 days 0
Wed 23 Sep, 04:03 UTC 21d ago 4 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
123/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
167/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
23/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
57/700

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0 out of 40 slots. For the last seven days the mean was 0 players; the highest count was 5. The busiest time in the last 48 hours was 02:00 UTC, when the average was 0 players.

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server ranks #5,171 worldwide and sits in the top 23% of all ranked servers.

Wipe times

What does wipe day look like on A Shockbyte Rust Server?

The busiest points of its recent wipes drew 5 players on average. The crowd reaches its peak 29 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

What is the wipe schedule on A Shockbyte Rust Server?

With no regular pattern, A Shockbyte Rust Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 18 hours ago the current world was made.

Server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is up and online. Based on reported uptime, the last restart was roughly 16 hours ago. 167 of 168 hours were online in the last 7 full days, 99% uptime. Its first appearance in When Is Wipe data was 23 September 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

In the last 48 hours, average server fps was 216, and it never dropped below 164. The highest entity count was 29,240, including buildings, deployables and everything else. Memory use reached 3,491 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does A Shockbyte Rust Server run?

On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte Rust Server located?

There is no region published for A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.93.190:26335 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

These When Is Wipe lists include A Shockbyte Rust Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

No gather rate appears in A Shockbyte Rust Server's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 1,900, seed 1685963946, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.

Join

How do I join A Shockbyte Rust Server?

Press F1 in Rust and enter client.connect 157.85.93.190:26335 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp40
Max players Capacity is 40 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.