No Man's Land
157.85.93.50:27894 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:51 UTCFW 12d ago | 2 | – | running | 0 |
| Sun 27 Sep, 15:36 UTC 16d ago | 3 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is No Man's Land?
The current population of No Man's Land is 0 out of 20 slots. A seven-day average of 0 players, with a peak of 1.
How does No Man's Land rank against other Rust servers?
For player hours in the last seven days, No Man's Land holds rank #7,569 and is in the top 34% of all ranked servers.
Wipe schedule
What does wipe day look like on No Man's Land?
Its recent wipes drew an average busiest crowd of 2 players. 4 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on No Man's Land?
Too few wipes are on record for No Man's Land to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 12 hours is how long the present world has lasted.
Server details
Is No Man's Land online, and how reliable is it?
No Man's Land is online at the moment. Based on reported uptime, the last restart was roughly 2 minutes ago. 162 of 168 hours were online in the last 7 full days, 96% uptime. When Is Wipe has tracked it since 27 September 2026.
Performance of No Man's Land: does it run smoothly?
In the last 48 hours, average server fps was 132, and it never dropped below 14. At its peak it held 95,478 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,176 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does No Man's Land run?
On No Man's Land, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is No Man's Land located?
No region is published by No Man's Land. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 157.85.93.50:27894 is its address.
Lists and tags
Which When Is Wipe lists include No Man's Land? And filters?
These When Is Wipe lists include No Man's Land: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on No Man's Land mean?
The game's server browser reads the tags No Man's Land publishes: gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): The server holds 20 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does No Man's Land enforce? And settings?
No gather rate appears in No Man's Land's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is off.
Which map does No Man's Land run?
The map on No Man's Land is procedural, size 4,000, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
Join
How do I join No Man's Land?
Open Rust, press F1, and type client.connect 157.85.93.50:27894 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players The server holds 20 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.