A Shockbyte x Discord Production Rust Server
157.85.95.40:28159 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:33 UTC 10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:21 UTC 12d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte x Discord Production Rust Server?
0 of 25 slots on A Shockbyte x Discord Production Rust Server are filled right now. Looking at the last seven days, the average player count was 0.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte x Discord Production Rust Server ranks #15,900 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 11 hours is how long the present world has lasted.
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is online at the moment. It reports an uptime that puts the last restart at about 10 days 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 1 October 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 239, and it never dropped below 233. The highest entity count was 2,741, including buildings, deployables and everything else. It went as high as 1,540 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
On A Shockbyte x Discord Production Rust Server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is A Shockbyte x Discord Production Rust Server located?
There is no region published for A Shockbyte x Discord Production Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 157.85.95.40:28159.
Lists and tags
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
These When Is Wipe lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): Standard survival is the game mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map, size 2,000 with seed 50000, is used by A Shockbyte x Discord Production Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join A Shockbyte x Discord Production Rust Server?
Open Rust, press F1, and type client.connect 157.85.95.40:28159 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp25- Max players Slot count: 25.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.