Dev Server
158.69.226.187:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC 11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Dev Server?
The current player count on Dev Server is 1. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 04:00 UTC, when the average was 1 players.
How does Dev Server rank against other Rust servers?
By player hours over the last seven days, Dev Server ranks #9,404 worldwide and sits in the top 42% of all ranked servers.
Wipe schedule
What does wipe day look like on Dev Server?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Dev Server?
Its rhythm is not yet clear from the wipes of Dev Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 19 hours is how long the present world has lasted.
Server
Is Dev Server online, and how reliable is it?
Dev Server is online at the moment. The uptime it reports indicates a restart about 41 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Dev Server: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 30. The highest entity count was 31,166, including buildings, deployables and everything else. The peak memory usage was 4,156 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Dev Server run?
The Rust version for Dev Server is network protocol 2634 and build 167584, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Dev Server located?
No region is published by Dev Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 158.69.226.187:28015.
Lists and tags
Which When Is Wipe lists include Dev Server? And filters?
These When Is Wipe lists include Dev Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Dev Server mean?
These are the tags Dev Server publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Capacity is 0 slots; ts30 (Group limit): 30 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Dev Server enforce? And settings?
Dev Server's name makes no mention of a gather rate. Up to 30 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Dev Server run?
Dev Server runs a procedural map of size 4,500 with seed 663008107, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Dev Server?
Press F1 in Rust and enter client.connect 158.69.226.187:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmvanilla,cs167584,ts30,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp0- Max players Capacity is 0 slots.
ts30- Group limit 30 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.