Rusted Outback PVE [Perth]
159.196.80.94:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:14 UTC 3d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rusted Outback PVE [Perth]?
The current population of Rusted Outback PVE [Perth] is 0 out of 30 slots. A seven-day average of 0 players, with a peak of 4. Over the past 48 hours, the peak period was 02:00 UTC with an average of 2 players.
How does Rusted Outback PVE [Perth] rank against other Rust servers?
Over the last seven days, Rusted Outback PVE [Perth] is #4,924 for player hours, placing it in the top 22% of ranked servers globally.
Wipe times
What does wipe day look like on Rusted Outback PVE [Perth]?
At their busiest, its recent wipes drew 4 players on average. 20 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Rusted Outback PVE [Perth]?
The rhythm of Rusted Outback PVE [Perth] cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 7 hours ago the current world was made.
Server
Is Rusted Outback PVE [Perth] online, and how reliable is it?
Right now Rusted Outback PVE [Perth] is up and online. Based on reported uptime, the last restart was roughly 3 days 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Rusted Outback PVE [Perth]: does it run smoothly?
In the last 48 hours, average server fps was 63, and it never dropped below 46. At its peak it held 92,130 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,402 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Rusted Outback PVE [Perth] run?
Rust network protocol 2634 and build 167398 on Windows is what Rusted Outback PVE [Perth] runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Rusted Outback PVE [Perth] located?
No region is published by Rusted Outback PVE [Perth]. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 159.196.80.94:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rusted Outback PVE [Perth]? And filters?
The When Is Wipe lists Rusted Outback PVE [Perth] fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rusted Outback PVE [Perth] mean?
These are the tags Rusted Outback PVE [Perth] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rusted Outback PVE [Perth] enforce? And settings?
Rusted Outback PVE [Perth]'s name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rusted Outback PVE [Perth] run?
A procedural map, size 4,000 with seed 1408970281, is used by Rusted Outback PVE [Perth]; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Rusted Outback PVE [Perth]?
Open Rust, press F1, and type client.connect 159.196.80.94:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://www.devcon1.com.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players The server holds 30 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.