PvE test
159.26.105.90:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is PvE test?
Right now PvE test is offline; the last sighting was 11 days 4 hours ago.
How does PvE test rank against other Rust servers?
By player hours over the last seven days, PvE test ranks #13,833 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on PvE test?
Its rhythm is not yet clear from the wipes of PvE test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 17 hours is how long the present world has lasted.
Server details
Is PvE test online, and how reliable is it?
Live status for PvE test: offline, last seen 11 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does PvE test run?
Rust network protocol 2634 and build 166586 on Windows is what PvE test runs. Steam updates your game, so the protocol matches when you join.
Where is PvE test located?
For PvE test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 159.26.105.90:28015 is its address.
Lists and tags
Which When Is Wipe lists include PvE test? And filters?
Best modded Rust servers are the When Is Wipe lists that PvE test fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PvE test mean?
The game's server browser reads the tags PvE test publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does PvE test enforce? And settings?
PvE test's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does PvE test run?
PvE test uses a procedural map from the game's generator.
How to join
How do I join PvE test?
Press F1 in Rust and enter client.connect 159.26.105.90:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build This server runs build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.