RustServer_6109
160.251.169.135:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 02:42 UTC 4d ago | 1 | – | running | 1 |
| Sat 10 Oct, 01:23 UTC 5d ago | 2 | – | 1.1 days | 1 |
| Thu 8 Oct, 05:27 UTC 6d ago | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_6109?
The current population of RustServer_6109 is 1 out of 50 slots. A seven-day average of 1 players, with a peak of 6. In the last 48 hours, 15:00 UTC drew the highest average: 6 players.
How does RustServer_6109 rank against other Rust servers?
By player hours over the last seven days, RustServer_6109 ranks #3,751 worldwide and sits in the top 17% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_6109?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on RustServer_6109?
No next wipe can be predicted for RustServer_6109, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 19 hours is how long the present world has lasted.
Server details
Is RustServer_6109 online, and how reliable is it?
Right now RustServer_6109 is up and online. It reports an uptime that puts the last restart at about 13 hours ago. In the last 6 full days, it was up for 92 of 144 hours, or 64% of the time. When Is Wipe has tracked it since 8 October 2026.
Performance of RustServer_6109: does it run smoothly?
In the last 48 hours, average server fps was 50, and it never dropped below 29. The highest entity count was 123,133, including buildings, deployables and everything else. The peak memory usage was 3,673 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_6109 run?
The Rust version for RustServer_6109 is network protocol 2634 and build 167058, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_6109 located?
For RustServer_6109, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 160.251.169.135:28015.
Lists and tags
Which When Is Wipe lists include RustServer_6109? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_6109 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustServer_6109 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): Build 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags RustServer_6109 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustServer_6109 enforce? And settings?
The name of RustServer_6109 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_6109 run?
RustServer_6109 runs a procedural map of size 4,500 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join RustServer_6109?
Press F1 in Rust and enter client.connect 160.251.169.135:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build Build 167058.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.