RustServer_10390
160.251.179.101:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_10390?
0 of 50 slots on RustServer_10390 are filled right now. Looking at the last seven days, the average player count was 0.
How does RustServer_10390 rank against other Rust servers?
For player hours in the last seven days, RustServer_10390 holds rank #15,929 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_10390?
The rhythm of RustServer_10390 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 104 days 4 hours is how long the present world has lasted.
Server details
Is RustServer_10390 online, and how reliable is it?
Live status for RustServer_10390: online. It reports an uptime that puts the last restart at about 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustServer_10390: does it run smoothly?
Over the past 48 hours, it averaged 17 server fps, with a minimum of 4. The highest entity count was 198,896, including buildings, deployables and everything else. The peak memory usage was 7,483 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer_10390 run?
On RustServer_10390, the Rust version is network protocol 2631 and build 156583 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_10390 located?
For RustServer_10390, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 160.251.179.101:28015.
Tags, lists
Which When Is Wipe lists include RustServer_10390? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_10390 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_10390 mean?
The game's server browser reads the tags RustServer_10390 publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2631 (Protocol): Protocol 2631: to join, your game must match this version; cs156583 (Build): Build 156583; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustServer_10390 enforce? And settings?
No gather rate appears in RustServer_10390's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does RustServer_10390 run?
The map on RustServer_10390 is procedural, size 6,000, seed 1135103937, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_10390?
Press F1 in Rust and enter client.connect 160.251.179.101:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2631- Protocol Protocol 2631: to join, your game must match this version.
cs156583- Build Build 156583.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.