RustServer_10028
160.251.181.154:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC 2d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_10028?
The current population of RustServer_10028 is 0 out of 50 slots. The past seven days show 1 players on average and 4 at peak. The busiest time in the last 48 hours was 08:00 UTC, when the average was 4 players.
How does RustServer_10028 rank against other Rust servers?
Over the last seven days, RustServer_10028 is #5,144 for player hours, placing it in the top 23% of ranked servers globally.
Wipe schedule
What does wipe day look like on RustServer_10028?
The busiest points of its recent wipes drew 4 players on average. On the latest wipe, 24 hours passed before the crowd peaked.
What is the wipe schedule on RustServer_10028?
Its rhythm is not yet clear from the wipes of RustServer_10028 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 2 days 12 hours.
Server details
Is RustServer_10028 online, and how reliable is it?
Live status for RustServer_10028: online. Based on reported uptime, the last restart was roughly 35 hours ago. In the last 1 full day, it was up for 24 of 24 hours, or 100% of the time. Its first appearance in When Is Wipe data was 12 October 2026.
Performance of RustServer_10028: does it run smoothly?
Over the past 48 hours, it averaged 87 server fps, with a minimum of 49. Buildings, deployables and other world objects pushed the entity count as high as 73,553. Memory use reached 2,921 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_10028 run?
On RustServer_10028, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_10028 located?
There is no region published for RustServer_10028. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 160.251.181.154:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_10028? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_10028 fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustServer_10028 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags RustServer_10028 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_10028 enforce? And settings?
RustServer_10028's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does RustServer_10028 run?
The map on RustServer_10028 is procedural, size 3,500, seed 1235832187, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustServer_10028?
Press F1 in Rust and enter client.connect 160.251.181.154:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build This server runs build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.