RustServer_21174
160.251.181.38:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_21174?
RustServer_21174 is holding 0 of its 50 slots at the moment. Averaged over the past week: 0 players.
How does RustServer_21174 rank against other Rust servers?
For player hours in the last seven days, RustServer_21174 holds rank #15,900 and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_21174?
The rhythm of RustServer_21174 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 66 days 20 hours ago the current world was made.
Server
Is RustServer_21174 online, and how reliable is it?
Right now RustServer_21174 is up and online. It reports an uptime that puts the last restart at about 2 days 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RustServer_21174: does it run smoothly?
The last 48 hours saw an average of 197 server fps and a low of 179. At its peak it held 79,510 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,845 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_21174 run?
Rust network protocol 2632 and build 160556 on Linux is what RustServer_21174 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_21174 located?
There is no region published for RustServer_21174. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 160.251.181.38:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_21174? And filters?
The When Is Wipe lists RustServer_21174 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_21174 mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs160556 (Build): Build 160556; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags RustServer_21174 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RustServer_21174 enforce? And settings?
The name of RustServer_21174 does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_21174 run?
RustServer_21174 runs a procedural map of size 3,000 with seed 1565, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer_21174?
Press F1 in Rust and enter client.connect 160.251.181.38:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs160556- Build Build 160556.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.