RustServer_9407
160.251.199.251:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC 11d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC 18d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC 23d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC 24d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC 25d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC 26d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC 26d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC 29d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC 30d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_9407?
At present RustServer_9407 shows as offline; its last appearance was 5 hours ago. The past week gives an average of 0 players.
How does RustServer_9407 rank against other Rust servers?
By player hours over the last seven days, RustServer_9407 ranks #15,899 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_9407?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.5.
What is the wipe schedule on RustServer_9407?
There is no next wipe to predict for RustServer_9407 because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 8 hours.
Server details
Is RustServer_9407 online, and how reliable is it?
Right now RustServer_9407 is offline, with the most recent sighting 5 hours ago. The uptime it reports indicates a restart about 11 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of RustServer_9407: does it run smoothly?
Over the past 48 hours, it averaged 70 server fps, with a minimum of 52. Buildings, deployables and other world objects pushed the entity count as high as 71,081. It went as high as 4,895 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer_9407 run?
The Rust version for RustServer_9407 is network protocol 2634 and build 166652, on Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_9407 located?
For RustServer_9407, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.199.251:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_9407? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_9407 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_9407 mean?
These are the tags RustServer_9407 publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp3 (Max players): Capacity is 3 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_9407 enforce? And settings?
No gather rate appears in RustServer_9407's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_9407 run?
RustServer_9407 runs a procedural map of size 3,500 with seed 76376355, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustServer_9407?
Open Rust, press F1, and type client.connect 160.251.199.251:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp3- Max players Capacity is 3 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.