RustServer_15282
160.251.208.162:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_15282?
The current population of RustServer_15282 is 0 out of 50 slots. For the last seven days the mean was 1 players; the highest count was 7. The busiest time in the last 48 hours was 12:00 UTC, when the average was 6 players.
How does RustServer_15282 rank against other Rust servers?
Over the last seven days, RustServer_15282 is #3,442 for player hours, placing it in the top 16% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustServer_15282?
The rhythm of RustServer_15282 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 19 hours ago the current world was made.
Server
Is RustServer_15282 online, and how reliable is it?
RustServer_15282 is online at the moment. The uptime it reports indicates a restart about 4 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 5 October 2026.
Performance of RustServer_15282: does it run smoothly?
In the last 48 hours, average server fps was 101, and it never dropped below 66. At its peak it held 54,013 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,316 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustServer_15282 run?
The Rust version for RustServer_15282 is network protocol 2634 and build 167398, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_15282 located?
There is no region published for RustServer_15282. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 160.251.208.162:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_15282? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_15282 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_15282 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags RustServer_15282 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_15282 enforce? And settings?
No gather rate appears in RustServer_15282's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does RustServer_15282 run?
A procedural map, size 3,000 with seed 9715, is used by RustServer_15282; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_15282?
Open Rust, press F1, and type client.connect 160.251.208.162:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.