TestServer
160.251.212.33:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC 20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TestServer?
The current population of TestServer is 0 out of 50 slots. The past week gives an average of 0 players.
How does TestServer rank against other Rust servers?
For player hours in the last seven days, TestServer holds rank #15,894 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on TestServer?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
What is the wipe schedule on TestServer?
Its rhythm is not yet clear from the wipes of TestServer on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 20 days ago the current world was made.
Server details
Is TestServer online, and how reliable is it?
Right now TestServer is up and online. Based on reported uptime, the last restart was roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of TestServer: does it run smoothly?
Over the past 48 hours, it averaged 120 server fps, with a minimum of 106. Buildings, deployables and other world objects pushed the entity count as high as 220,172. The peak memory usage was 7,546 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does TestServer run?
The Rust version for TestServer is network protocol 2633 and build 162929, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TestServer located?
For TestServer, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 160.251.212.33:28015.
Tags, lists
Which When Is Wipe lists include TestServer? And filters?
The When Is Wipe lists TestServer fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs162929 (Build): Build 162929; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TestServer enforce? And settings?
The name of TestServer does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does TestServer run?
TestServer runs a procedural map of size 3,000 with seed 15111, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
How to join
How do I join TestServer?
Open Rust, press F1, and type client.connect 160.251.212.33:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs162929- Build Build 162929.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.