RustServer_14669
160.251.232.209:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.6 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC 2d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTCFW 12d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_14669?
RustServer_14669 is holding 1 of its 50 slots at the moment. For the last seven days the mean was 0 players; the highest count was 3. In the last 48 hours, 12:00 UTC drew the highest average: 2 players.
How does RustServer_14669 rank against other Rust servers?
For player hours in the last seven days, RustServer_14669 holds rank #4,875 and is in the top 22% of all ranked servers.
Wipe schedule
What does wipe day look like on RustServer_14669?
Its recent wipes drew an average busiest crowd of 3 players. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
What is the wipe schedule on RustServer_14669?
Its rhythm is not yet clear from the wipes of RustServer_14669 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 17 hours ago the current world was made.
Server
Is RustServer_14669 online, and how reliable is it?
Live status for RustServer_14669: online. It reports an uptime that puts the last restart at about 2 days 16 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of RustServer_14669: does it run smoothly?
The last 48 hours saw an average of 71 server fps and a low of 57. At its peak it held 121,907 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,656 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_14669 run?
Rust network protocol 2634 and build 166494 on Linux is what RustServer_14669 runs. Steam updates your game, so the protocol matches when you join.
Where is RustServer_14669 located?
No region is published by RustServer_14669. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.232.209:28015.
Tags, lists
Which When Is Wipe lists include RustServer_14669? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_14669 fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustServer_14669 mean?
The game's server browser reads the tags RustServer_14669 publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): This server runs build 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustServer_14669 enforce? And settings?
The name of RustServer_14669 does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does RustServer_14669 run?
The map on RustServer_14669 is procedural, size 4,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_14669?
Open Rust, press F1, and type client.connect 160.251.232.209:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build This server runs build 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.