Ninniku_Server
160.251.236.248:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTCFW 13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC 14d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Ninniku_Server?
Ninniku_Server is holding 0 of its 10 slots at the moment. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 15:00 UTC with an average of 1 players.
How does Ninniku_Server rank against other Rust servers?
Over the last seven days, Ninniku_Server is #5,722 for player hours, placing it in the top 26% of ranked servers globally.
Wipe schedule
What does wipe day look like on Ninniku_Server?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 5 hours passed before the crowd peaked.
What is the wipe schedule on Ninniku_Server?
The rhythm of Ninniku_Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 17 hours ago the current world was made.
Server
Is Ninniku_Server online, and how reliable is it?
Ninniku_Server is online at the moment. The uptime it reports indicates a restart about 49 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 30 September 2026.
Performance of Ninniku_Server: does it run smoothly?
The last 48 hours saw an average of 52 server fps and a low of 27. At its peak it held 111,313 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 4,338 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Ninniku_Server run?
Rust network protocol 2634 and build 166494 on Linux is what Ninniku_Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Ninniku_Server located?
No region is published by Ninniku_Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 160.251.236.248:28015.
Tags, lists
Which When Is Wipe lists include Ninniku_Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Ninniku_Server fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Ninniku_Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Ninniku_Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Ninniku_Server enforce? And settings?
Ninniku_Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Ninniku_Server run?
Ninniku_Server runs a procedural map of size 4,250 with seed 818666203, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Ninniku_Server?
Press F1 in Rust and enter client.connect 160.251.236.248:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build This server runs build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.