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When Is Wipe

66,360 players on 11,608 servers

Offline #13,296

Local Mod Dev

162.157.20.120:28015 checked 6d ago

moddedoxide

Players

Now1/4
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average
184/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
190/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
91/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
48/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
17/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
50/700

Quick answers

from the figures on this page

Population

How busy is Local Mod Dev?

At present Local Mod Dev shows as offline; its last appearance was 6 days 17 hours ago. For the last seven days the mean was 1 players; the highest count was 1.

How does Local Mod Dev rank against other Rust servers?

For player hours in the last seven days, Local Mod Dev holds rank #13,296 and is in the top 60% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Mod Dev?

The rhythm of Local Mod Dev cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 18 hours ago the current world was made.

Server details

Is Local Mod Dev online, and how reliable is it?

Live status for Local Mod Dev: offline, last seen 6 days 17 hours ago. In the last 6 full days, it was up for 0 of 144 hours, or 0% of the time. When Is Wipe has tracked it since 7 October 2026.

Which version of Rust does Local Mod Dev run?

Rust network protocol 2634 and build 167058 on Windows is what Local Mod Dev runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Local Mod Dev located?

For Local Mod Dev, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.157.20.120:28015.

Tags, lists

Which When Is Wipe lists include Local Mod Dev? And filters?

These When Is Wipe lists include Local Mod Dev: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Local Mod Dev mean?

gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Local Mod Dev publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Local Mod Dev enforce? And settings?

Local Mod Dev's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does Local Mod Dev run?

Local Mod Dev uses a procedural map from the game's generator.

How to join

How do I join Local Mod Dev?

Open Rust, press F1, and type client.connect 162.157.20.120:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp4
Max players Capacity is 4 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167058
Build The game build is 167058.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.