Spooknet Skunk Werks
162.203.115.22:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:20 UTC 11d ago | 0 | – | running | 0 |
| Tue 29 Sep, 20:22 UTC 14d ago | 1 | held half | 2.8 days | 0 |
| Mon 28 Sep, 19:36 UTC 15d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Spooknet Skunk Werks?
0 of 10 slots on Spooknet Skunk Werks are filled right now. Looking at the last seven days, the average player count was 0.
How does Spooknet Skunk Werks rank against other Rust servers?
By player hours over the last seven days, Spooknet Skunk Werks ranks #15,956 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on Spooknet Skunk Werks?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Spooknet Skunk Werks?
With no regular pattern, Spooknet Skunk Werks wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 13 hours ago the current world was made.
Server
Is Spooknet Skunk Werks online, and how reliable is it?
Live status for Spooknet Skunk Werks: online. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 28 September 2026.
Which version of Rust does Spooknet Skunk Werks run?
On Spooknet Skunk Werks, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Spooknet Skunk Werks located?
There is no region published for Spooknet Skunk Werks. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.203.115.22:28015.
Tags, lists
Which When Is Wipe lists include Spooknet Skunk Werks? And filters?
The When Is Wipe lists Spooknet Skunk Werks fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Spooknet Skunk Werks mean?
The game's server browser reads the tags Spooknet Skunk Werks publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Spooknet Skunk Werks enforce? And settings?
No gather rate appears in Spooknet Skunk Werks's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Spooknet Skunk Werks run?
The map on Spooknet Skunk Werks is procedural, created by the game.
Join
How do I join Spooknet Skunk Werks?
Open Rust, press F1, and type client.connect 162.203.115.22:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.