CrowdControlServer
162.239.254.221:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is CrowdControlServer?
Currently CrowdControlServer is offline, having last been seen 13 hours ago. The past seven days show 0 players on average and 1 at peak. The busiest time in the last 48 hours was 14:00 UTC, when the average was 0 players.
How does CrowdControlServer rank against other Rust servers?
For player hours in the last seven days, CrowdControlServer holds rank #14,882 and is in the top 67% of all ranked servers.
Wipe schedule
What does wipe day look like on CrowdControlServer?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on CrowdControlServer?
A single monthly wipe, the force wipe, is all CrowdControlServer runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 12 days 18 hours.
Server
Is CrowdControlServer online, and how reliable is it?
Right now CrowdControlServer is offline, with the most recent sighting 13 hours ago. 2 of 168 hours were online in the last 7 full days, 1% uptime. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does CrowdControlServer run?
Rust network protocol 2634 and build 167781 on Windows is what CrowdControlServer runs. Steam updates your game, so the protocol matches when you join.
Where is CrowdControlServer located?
For CrowdControlServer, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 162.239.254.221:28015.
Lists and tags
Which When Is Wipe lists include CrowdControlServer? And filters?
These When Is Wipe lists include CrowdControlServer: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on CrowdControlServer mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags CrowdControlServer publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does CrowdControlServer enforce? And settings?
The name of CrowdControlServer does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does CrowdControlServer run?
A procedural map, made by the game, is used by CrowdControlServer.
How to join
How do I join CrowdControlServer?
Press F1 in Rust and enter client.connect 162.239.254.221:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.