Uncle Sams vanilla 50% upkeep
162.39.48.96:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTCFW 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Uncle Sams vanilla 50% upkeep?
Uncle Sams vanilla 50% upkeep is holding 0 of its 500 slots at the moment. The past seven days show 0 players on average and 2 at peak.
How does Uncle Sams vanilla 50% upkeep rank against other Rust servers?
By player hours over the last seven days, Uncle Sams vanilla 50% upkeep ranks #8,036 worldwide and sits in the top 36% of all ranked servers.
Wipe schedule
What does wipe day look like on Uncle Sams vanilla 50% upkeep?
The busiest points of its recent wipes drew 1 players on average. 6 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Uncle Sams vanilla 50% upkeep?
Once a month, at the force wipe, Uncle Sams vanilla 50% upkeep wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 13 days 7 hours is how long the present world has lasted.
Server
Is Uncle Sams vanilla 50% upkeep online, and how reliable is it?
Right now Uncle Sams vanilla 50% upkeep is up and online. It reports an uptime that puts the last restart at about 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Uncle Sams vanilla 50% upkeep: does it run smoothly?
The last 48 hours saw an average of 234 server fps and a low of 203. Buildings, deployables and other world objects pushed the entity count as high as 102,545. The peak memory usage was 3,657 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Uncle Sams vanilla 50% upkeep run?
Rust network protocol 2634 and build 167781 on Linux is what Uncle Sams vanilla 50% upkeep runs. Steam updates your game, so the protocol matches when you join.
Where is Uncle Sams vanilla 50% upkeep located?
No region is published by Uncle Sams vanilla 50% upkeep. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.39.48.96:28015.
Lists and tags
Which When Is Wipe lists include Uncle Sams vanilla 50% upkeep? And filters?
The When Is Wipe lists Uncle Sams vanilla 50% upkeep fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Uncle Sams vanilla 50% upkeep mean?
The game's server browser reads the tags Uncle Sams vanilla 50% upkeep publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Uncle Sams vanilla 50% upkeep enforce? And settings?
Uncle Sams vanilla 50% upkeep's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is on.
Which map does Uncle Sams vanilla 50% upkeep run?
The map on Uncle Sams vanilla 50% upkeep is procedural, size 4,250, seed 2128199742, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Uncle Sams vanilla 50% upkeep?
Open Rust, press F1, and type client.connect 162.39.48.96:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://unclesamsgaming.com/ is its site.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.