Rust test server_1
163.44.113.12:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust test server_1?
0 of 30 slots on Rust test server_1 are filled right now. Looking at the last seven days, the average player count was 0.
How does Rust test server_1 rank against other Rust servers?
For player hours in the last seven days, Rust test server_1 holds rank #15,912 and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust test server_1?
Too few wipes are on record for Rust test server_1 to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 103 days 21 hours ago the current world was made.
Server details
Is Rust test server_1 online, and how reliable is it?
Right now Rust test server_1 is up and online. It reports an uptime that puts the last restart at about 19 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Rust test server_1: does it run smoothly?
The last 48 hours saw an average of 234 server fps and a low of 219. Buildings, deployables and other world objects pushed the entity count as high as 3,084. The peak memory usage was 1,553 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Rust test server_1 run?
The Rust version for Rust test server_1 is network protocol 2631 and build 156583, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Rust test server_1 located?
There is no region published for Rust test server_1. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 163.44.113.12:28015.
Lists and tags
Which When Is Wipe lists include Rust test server_1? And filters?
These When Is Wipe lists include Rust test server_1: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust test server_1 mean?
These are the tags Rust test server_1 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Capacity is 30 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2631 (Protocol): The server runs game protocol 2631; a version mismatch blocks joining; cs156583 (Build): Build 156583; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rust test server_1 enforce? And settings?
The name of Rust test server_1 does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rust test server_1 run?
Rust test server_1 runs a procedural map of size 1,000 with seed 1319438048, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Rust test server_1?
Open Rust, press F1, and type client.connect 163.44.113.12:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players Capacity is 30 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2631- Protocol The server runs game protocol 2631; a version mismatch blocks joining.
cs156583- Build Build 156583.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.