RustServer_22698
163.44.97.106:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_22698?
Currently RustServer_22698 is offline, having last been seen 30 days 5 hours ago.
How does RustServer_22698 rank against other Rust servers?
Over the last seven days, RustServer_22698 is #15,078 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustServer_22698?
Its rhythm is not yet clear from the wipes of RustServer_22698 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 68 days 9 hours is how long the present world has lasted.
Server
Is RustServer_22698 online, and how reliable is it?
Live status for RustServer_22698: offline, last seen 30 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does RustServer_22698 run?
Rust network protocol 2632 and build 160450 on Linux is what RustServer_22698 runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_22698 located?
There is no region published for RustServer_22698. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.97.106:28015.
Lists and tags
Which When Is Wipe lists include RustServer_22698? And filters?
Best modded Rust servers are the When Is Wipe lists that RustServer_22698 fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_22698 mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs160450 (Build): The game build is 160450; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags RustServer_22698 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustServer_22698 enforce? And settings?
RustServer_22698's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Join
How do I join RustServer_22698?
Press F1 in Rust and enter client.connect 163.44.97.106:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs160450- Build The game build is 160450.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.