[DEV] Hillside Exiles | RocketBall
167.114.158.11:28215 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:39 UTC 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [DEV] Hillside Exiles | RocketBall?
[DEV] Hillside Exiles | RocketBall is holding 0 of its 16 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 23:00 UTC, when the average was 0 players.
How does [DEV] Hillside Exiles | RocketBall rank against other Rust servers?
For player hours in the last seven days, [DEV] Hillside Exiles | RocketBall holds rank #14,171 and is in the top 63% of all ranked servers.
Wipe times
What does wipe day look like on [DEV] Hillside Exiles | RocketBall?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on [DEV] Hillside Exiles | RocketBall?
Its rhythm is not yet clear from the wipes of [DEV] Hillside Exiles | RocketBall on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 9 days 6 hours.
Server details
Is [DEV] Hillside Exiles | RocketBall online, and how reliable is it?
[DEV] Hillside Exiles | RocketBall is online at the moment. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 25 September 2026.
Which version of Rust does [DEV] Hillside Exiles | RocketBall run?
The Rust version for [DEV] Hillside Exiles | RocketBall is network protocol 2634 and build 166494, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [DEV] Hillside Exiles | RocketBall located?
There is no region published for [DEV] Hillside Exiles | RocketBall. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.114.158.11:28215.
Lists and tags
Which When Is Wipe lists include [DEV] Hillside Exiles | RocketBall? And filters?
Best modded Rust servers are the When Is Wipe lists that [DEV] Hillside Exiles | RocketBall fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Hillside Exiles | RocketBall mean?
These are the tags [DEV] Hillside Exiles | RocketBall publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp16 (Max players): The server holds 16 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does [DEV] Hillside Exiles | RocketBall enforce? And settings?
No gather rate appears in [DEV] Hillside Exiles | RocketBall's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Join
How do I join [DEV] Hillside Exiles | RocketBall?
Open Rust, press F1, and type client.connect 167.114.158.11:28215 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp16- Max players The server holds 16 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.