Oblivion
NA 167.237.52.5:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 18:09 UTC, in 3d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Oblivion?
The current population of Oblivion is 0 out of 50 slots. The past week gives an average of 0 players.
How does Oblivion rank against other Rust servers?
Over the last seven days, Oblivion is #15,923 for player hours globally and #1,542 in North America, placing it in the top 72% of ranked servers.
Wipe times
What is the wipe schedule on Oblivion?
An estimate from weekly: 7 days after its last wipe gives the next wipe for Oblivion. On Sunday 18 October at 18:09 UTC the next wipe falls due. The map has been running for 52 days 6 hours. The tags state a weekly wipe schedule.
Server details
Is Oblivion online, and how reliable is it?
Right now Oblivion is up and online. The uptime it reports indicates a restart about 7 days 2 hours ago. In the last 7 full days, it was up for 144 of 168 hours, or 86% of the time. When Is Wipe has tracked it since 7 October 2026.
Performance of Oblivion: does it run smoothly?
Over the past 48 hours, it averaged 46 server fps, with a minimum of 32. The highest entity count was 121,231, including buildings, deployables and everything else. It went as high as 4,828 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Oblivion run?
Rust network protocol 2632 and build 161125 on Linux is what Oblivion runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Oblivion located?
With its NA tag, Oblivion lists itself in North America. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 167.237.52.5:28015 is its address.
Tags, lists
Which When Is Wipe lists include Oblivion? And filters?
The When Is Wipe lists Oblivion fits are: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Oblivion mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Your game version has to be on protocol 2632 to connect; cs161125 (Build): This server runs build 161125; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Weekly wipes; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): In the server browser it sits under North America are the tags Oblivion publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Oblivion enforce? And settings?
The name of Oblivion does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does Oblivion run?
A procedural map, size 4,500 with seed 1337, is used by Oblivion; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Oblivion?
Press F1 in Rust and enter client.connect 167.237.52.5:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,^w,^v,NA,gmrust,cs161125,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Your game version has to be on protocol 2632 to connect.
cs161125- Build This server runs build 161125.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly Weekly wipes.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.