RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events
NA 168.100.160.43:30015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:25 UTC, in 1h. Every Thursday at 17:25 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 17 players, last three wipes
- crowd held
- 0% else halves by day 4
Coming wipes
- 1hThu 15 Oct, 17:25 UTC
- 7d 1hThu 22 Oct, 17:25 UTC
- 14d 1hThu 29 Oct, 17:25 UTC
- 21d 3hThu 5 Nov, 19:00 UTCFW
- 28d 1hThu 12 Nov, 17:25 UTC
- 35d 1hThu 19 Nov, 17:25 UTC
- 42d 1hThu 26 Nov, 17:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:25 UTC 6d ago | 14 | – | running | 1 |
| Thu 1 Oct, 18:04 UTCFW 13d ago | 20 | halved by day 5 | 7 days | 1 |
| Thu 24 Sep, 18:31 UTC 20d ago | 18 | halved by day 4 | 7 days | 0 |
| Thu 17 Sep, 18:04 UTC 27d ago | 19 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events is holding 2 of its 50 slots at the moment. A seven-day average of 4 players, with a peak of 14. The busiest time in the last 48 hours was 04:00 UTC, when the average was 4 players.
How does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events rank against other Rust servers?
For player hours in the last seven days, RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events holds rank #1,648 worldwide, #261 in North America, and is in the top 7% of all ranked servers.
Wipe times
What does wipe day look like on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?
The busiest points of its recent wipes drew 17 players on average. 27 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 4.
What is the wipe schedule on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?
The wipe rhythm of RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events is every Thursday at 17:25 UTC. On Thursday 15 October at 17:25 UTC the next wipe falls due. The map has been running for 6 days 22 hours. A weekly wipe schedule is published in its tags.
Server details
Is RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events online, and how reliable is it?
Live status for RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events: online. It reports an uptime that puts the last restart at about 3 hours ago. 158 of 168 hours were online in the last 7 full days, 94% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events: does it run smoothly?
In the last 48 hours, average server fps was 53, and it never dropped below 7. The highest entity count was 140,101, including buildings, deployables and everything else. The peak memory usage was 5,516 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events run?
Rust network protocol 2634 and build 167781 on Linux is what RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events runs. Steam updates your game, so the protocol matches when you join.
Where is RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events located?
In North America, RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 168.100.160.43:30015 is its address.
Lists and tags
Which When Is Wipe lists include RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events? And filters?
These When Is Wipe lists include RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events: Best modded Rust servers, Best Rust PvE servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events mean?
The game's server browser reads the tags RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts150 (Group limit): The team limit is 150; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes every week; ^p (PvE): Player versus environment: the world is the threat, not other players; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser it sits under North America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events enforce? And settings?
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events's name makes no mention of a gather rate. The maximum group size is 150 players. no player-versus-player combat That is the game mode: pve. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events run?
The map on RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events is procedural, size 4,250, seed 1583848389, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events?
Press F1 in Rust and enter client.connect 168.100.160.43:30015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://rustmode.tebex.io.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts150,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts150- Group limit The team limit is 150.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly A wipe comes every week.
Gameplay
^p- PvE Player versus environment: the world is the threat, not other players.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.