Spoonkid Rust - RU 2x
168.100.161.165:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:40 UTC 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Spoonkid Rust - RU 2x?
Spoonkid Rust - RU 2x is holding 0 of its 5 slots at the moment. For the last seven days the mean was 0 players; the highest count was 3. In the last 48 hours, 14:00 UTC drew the highest average: 0 players.
How does Spoonkid Rust - RU 2x rank against other Rust servers?
Over the last seven days, Spoonkid Rust - RU 2x is #5,569 for player hours, placing it in the top 25% of ranked servers globally.
Wipe times
What does wipe day look like on Spoonkid Rust - RU 2x?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 1 hours after the latest wipe.
What is the wipe schedule on Spoonkid Rust - RU 2x?
The rhythm of Spoonkid Rust - RU 2x cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 23 hours is how long the present world has lasted.
Server
Is Spoonkid Rust - RU 2x online, and how reliable is it?
Spoonkid Rust - RU 2x is online at the moment. The uptime it reports indicates a restart about 9 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Spoonkid Rust - RU 2x: does it run smoothly?
The last 48 hours saw an average of 5 server fps and a low of 5. At its peak it held 94,217 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,892 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Spoonkid Rust - RU 2x run?
Rust network protocol 2634 and build 166652 on Linux is what Spoonkid Rust - RU 2x runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Spoonkid Rust - RU 2x located?
No region tag is published by Spoonkid Rust - RU 2x, but its name points to Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 168.100.161.165:28115 is its address.
Tags, lists
Which When Is Wipe lists include Spoonkid Rust - RU 2x? And filters?
These When Is Wipe lists include Spoonkid Rust - RU 2x: 2x gather Rust servers, EU Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on Spoonkid Rust - RU 2x mean?
gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Spoonkid Rust - RU 2x publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Spoonkid Rust - RU 2x enforce? And settings?
Spoonkid Rust - RU 2x's name says it: 2x gather. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Which map does Spoonkid Rust - RU 2x run?
The map on Spoonkid Rust - RU 2x is procedural, size 4,000, seed 974748722, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Spoonkid Rust - RU 2x?
Press F1 in Rust and enter client.connect 168.100.161.165:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.