Sharts testing
168.100.162.21:30015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:02 UTC 8d ago | 1 | – | running | 0 |
| Sun 4 Oct, 22:01 UTC 10d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 20:01 UTC 12d ago | 2 | – | 2.1 days | 0 |
| Thu 1 Oct, 21:02 UTCFW 13d ago | 2 | – | 1 days | 0 |
| Fri 25 Sep, 03:49 UTC 20d ago | 0 | – | 6.7 days | 0 |
| Wed 16 Sep, 21:12 UTC 28d ago | 1 | – | 8.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Sharts testing?
Currently Sharts testing is offline, having last been seen 8 days 14 hours ago.
How does Sharts testing rank against other Rust servers?
By player hours over the last seven days, Sharts testing ranks #13,779 worldwide and sits in the top 62% of all ranked servers.
Wipe times
What does wipe day look like on Sharts testing?
The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Sharts testing?
No next wipe can be predicted for Sharts testing, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 14 hours is how long the present world has lasted.
Server details
Is Sharts testing online, and how reliable is it?
Right now Sharts testing is offline, with the most recent sighting 8 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 16 September 2026.
Which version of Rust does Sharts testing run?
On Sharts testing, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Sharts testing located?
No region is published by Sharts testing. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 168.100.162.21:30015 is its address.
Lists and tags
Which When Is Wipe lists include Sharts testing? And filters?
These When Is Wipe lists include Sharts testing: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Sharts testing mean?
The game's server browser reads the tags Sharts testing publishes: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Sharts testing enforce? And settings?
Sharts testing's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Sharts testing run?
The map on Sharts testing is procedural, size 3,000, seed 47856, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: Custom Map.
How to join
How do I join Sharts testing?
Open Rust, press F1, and type client.connect 168.100.162.21:30015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players Capacity is 0 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.