TEST
168.119.39.44:5592 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 19:04 UTC 10h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TEST?
The current population of TEST is 0 out of 100 slots. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST ranks #9,110 worldwide and sits in the top 42% of all ranked servers.
Wipe times
What is the wipe schedule on TEST?
The rhythm of TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 7 hours ago the current world was made.
Server
Is TEST online, and how reliable is it?
Right now TEST is up and online. The uptime it reports indicates a restart about 6 hours ago. 23 of 24 hours were online in the last 1 full day, 96% uptime. The earliest record When Is Wipe has is 19 October 2026.
Performance of TEST: does it run smoothly?
Over the past 48 hours, it averaged 138 server fps, with a minimum of 101. Buildings, deployables and other world objects pushed the entity count as high as 67,475. Memory use reached 2,361 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does TEST run?
The Rust version for TEST is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is TEST located?
For TEST, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 168.119.39.44:5592 is its address.
Tags, lists
Which When Is Wipe lists include TEST? And filters?
Best modded Rust servers are the When Is Wipe lists that TEST fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does TEST enforce? And settings?
TEST's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does TEST run?
The map on TEST is procedural, size 3,500, seed 108005, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join TEST?
Press F1 in Rust and enter client.connect 168.119.39.44:5592 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.