Console [SLK]
169.155.239.203:28020 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Console [SLK]?
Right now Console [SLK] is offline; the last sighting was 12 days 21 hours ago.
How does Console [SLK] rank against other Rust servers?
Over the last seven days, Console [SLK] is #16,275 for player hours, placing it in the top 69% of ranked servers globally.
Wipe times
What is the wipe schedule on Console [SLK]?
The rhythm of Console [SLK] cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 17 days.
Server details
Is Console [SLK] online, and how reliable is it?
Right now Console [SLK] is offline, with the most recent sighting 12 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does Console [SLK] run?
Rust network protocol 2633 and build 165217 on Windows is what Console [SLK] runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Console [SLK] located?
No region is published by Console [SLK]. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 169.155.239.203:28020 is its address.
Lists and tags
Which When Is Wipe lists include Console [SLK]? And filters?
The When Is Wipe lists Console [SLK] fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Console [SLK] mean?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here are the tags Console [SLK] publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Console [SLK] enforce? And settings?
The name of Console [SLK] does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Console [SLK] run?
Console [SLK] uses a procedural map from the game's generator.
How to join
How do I join Console [SLK]?
Press F1 in Rust and enter client.connect 169.155.239.203:28020 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y
Game
gmvanilla- Game mode The mode is vanilla survival.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.