LinuxGSM
169.58.67.85:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LinuxGSM?
At present LinuxGSM shows as offline; its last appearance was 16 days 8 hours ago.
How does LinuxGSM rank against other Rust servers?
Over the last seven days, LinuxGSM is #16,956 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on LinuxGSM?
Its rhythm is not yet clear from the wipes of LinuxGSM on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 16 days 9 hours is how long the present world has lasted.
Server
Is LinuxGSM online, and how reliable is it?
The server LinuxGSM is offline as of the latest check; last seen 16 days 8 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 27 September 2026.
Which version of Rust does LinuxGSM run?
On LinuxGSM, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LinuxGSM located?
No region is published by LinuxGSM. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 169.58.67.85:28015.
Tags, lists
Which When Is Wipe lists include LinuxGSM? And filters?
These When Is Wipe lists include LinuxGSM: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags LinuxGSM publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does LinuxGSM enforce? And settings?
LinuxGSM's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does LinuxGSM run?
A procedural map, made by the game, is used by LinuxGSM.
How to join
How do I join LinuxGSM?
Press F1 in Rust and enter client.connect 169.58.67.85:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.