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When Is Wipe

33,262 players on 11,436 servers

Online #6,595

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies

170.23.230.165:25587 checked 13m ago

moddedoxide

Players

Now0/50
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:32 UTC 13d ago 1 – running 0
Tue 29 Sep, 23:11 UTC 15d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
40/300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
93/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
2/200

Quick answers

from the figures on this page

Population

How busy is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

0 of 50 slots on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies are filled right now. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 17:00 UTC with an average of 1 players.

How does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies rank against other Rust servers?

Over the last seven days, 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies is #6,595 for player hours, placing it in the top 30% of ranked servers globally.

Wipe times

What does wipe day look like on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

At their busiest, its recent wipes drew 1 players on average. 34 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Too few wipes are on record for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 13 days.

Server details

Is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies online, and how reliable is it?

Live status for 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies: online. It reports an uptime that puts the last restart at about 12 days 23 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 27 September 2026.

Performance of 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies: does it run smoothly?

The last 48 hours saw an average of 95 server fps and a low of 54. Buildings, deployables and other world objects pushed the entity count as high as 222,343. Memory use reached 7,657 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies run?

Rust network protocol 2634 and build 166494 on Linux is what 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs. Joining needs the same protocol version; Steam handles that update for you.

Where is 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies located?

For 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 170.23.230.165:25587.

Lists and tags

Which When Is Wipe lists include 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies? And filters?

Best modded Rust servers and Rust servers named for zombies are the When Is Wipe lists that 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies mean?

These are the tags 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies enforce? And settings?

No gather rate appears in 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map does 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies run?

10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies runs a procedural map of size 6,000 with seed 846597, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join 10/2 Rustocalypse | 10XGather/10XLoot/RaidableBases/Zombies?

Open Rust, press F1, and type client.connect 170.23.230.165:25587 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.