RustProject DEV
171.225.248.141:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustProject DEV?
Currently RustProject DEV is offline, having last been seen 8 days 7 hours ago.
How does RustProject DEV rank against other Rust servers?
Over the last seven days, RustProject DEV is #13,777 for player hours, placing it in the top 62% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustProject DEV?
Too few wipes are on record for RustProject DEV to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 10 days 12 hours.
Server details
Is RustProject DEV online, and how reliable is it?
The server RustProject DEV is offline as of the latest check; last seen 8 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 6 October 2026.
Which version of Rust does RustProject DEV run?
Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV runs. Joining needs the same protocol version; Steam handles that update for you.
Where is RustProject DEV located?
There is no region published for RustProject DEV. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 171.225.248.141:28015.
Lists and tags
Which When Is Wipe lists include RustProject DEV? And filters?
The When Is Wipe lists RustProject DEV fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustProject DEV mean?
These are the tags RustProject DEV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustProject DEV enforce? And settings?
The name of RustProject DEV does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does RustProject DEV run?
A procedural map, made by the game, is used by RustProject DEV.
How to join
How do I join RustProject DEV?
Press F1 in Rust and enter client.connect 171.225.248.141:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.