ServerHub Test
171.88.110.30:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ServerHub Test?
At present ServerHub Test shows as offline; its last appearance was 17 days ago.
How does ServerHub Test rank against other Rust servers?
For player hours in the last seven days, ServerHub Test holds rank #16,915 and is in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on ServerHub Test?
Its rhythm is not yet clear from the wipes of ServerHub Test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 37 days 21 hours is how long the present world has lasted.
Server details
Is ServerHub Test online, and how reliable is it?
Live status for ServerHub Test: offline, last seen 17 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 24 September 2026.
Which version of Rust does ServerHub Test run?
The Rust version for ServerHub Test is network protocol 2633 and build 163207, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ServerHub Test located?
No region is published by ServerHub Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 171.88.110.30:28015 is its address.
Lists and tags
Which When Is Wipe lists include ServerHub Test? And filters?
These When Is Wipe lists include ServerHub Test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Test mean?
The game's server browser reads the tags ServerHub Test publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does ServerHub Test enforce? And settings?
ServerHub Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. VAC is on.
Which map does ServerHub Test run?
A procedural map, made by the game, is used by ServerHub Test.
How to join
How do I join ServerHub Test?
Press F1 in Rust and enter client.connect 171.88.110.30:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163207- Build The game build is 163207.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.