Preflight Test
172.104.86.66:44852 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Preflight Test?
At present Preflight Test shows as offline; its last appearance was 14 days 10 hours ago.
How does Preflight Test rank against other Rust servers?
By player hours over the last seven days, Preflight Test ranks #16,837 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Preflight Test?
The rhythm of Preflight Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 days 10 hours ago the current world was made.
Server
Is Preflight Test online, and how reliable is it?
Live status for Preflight Test: offline, last seen 14 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 30 September 2026.
Which version of Rust does Preflight Test run?
Rust network protocol 2633 and build 165217 on Linux is what Preflight Test runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Preflight Test located?
For Preflight Test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.104.86.66:44852.
Lists and tags
Which When Is Wipe lists include Preflight Test? And filters?
These When Is Wipe lists include Preflight Test: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Preflight Test mean?
The game's server browser reads the tags Preflight Test publishes: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Preflight Test enforce? And settings?
The name of Preflight Test does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Preflight Test run?
A procedural map, made by the game, is used by Preflight Test.
Join
How do I join Preflight Test?
Press F1 in Rust and enter client.connect 172.104.86.66:44852 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.