Preflight Test
172.104.86.66:48476 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Preflight Test?
At present Preflight Test shows as offline; its last appearance was 16 days 1 hours ago.
How does Preflight Test rank against other Rust servers?
By player hours over the last seven days, Preflight Test ranks #16,960 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Preflight Test?
Too few wipes are on record for Preflight Test to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 16 days 1 hours.
Server
Is Preflight Test online, and how reliable is it?
Live status for Preflight Test: offline, last seen 16 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 28 September 2026.
Which version of Rust does Preflight Test run?
The Rust version for Preflight Test is network protocol 2634 and build 166029, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Preflight Test located?
For Preflight Test, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 172.104.86.66:48476.
Tags, lists
Which When Is Wipe lists include Preflight Test? And filters?
Best modded Rust servers are the When Is Wipe lists that Preflight Test fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Preflight Test mean?
These are the tags Preflight Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166029 (Build): The game build is 166029; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Preflight Test enforce? And settings?
Preflight Test's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. VAC is on.
Which map does Preflight Test run?
The map on Preflight Test is procedural, created by the game.
Join
How do I join Preflight Test?
Press F1 in Rust and enter client.connect 172.104.86.66:48476 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166029,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players The server holds 1 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166029- Build The game build is 166029.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.