Preflight Test
172.237.12.235:44801 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Preflight Test?
Currently Preflight Test is offline, having last been seen 11 days 21 hours ago.
How does Preflight Test rank against other Rust servers?
Over the last seven days, Preflight Test is #15,905 for player hours, placing it in the top 70% of ranked servers globally.
Wipe times
What is the wipe schedule on Preflight Test?
Too few wipes are on record for Preflight Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 21 hours ago the current world was made.
Server
Is Preflight Test online, and how reliable is it?
Live status for Preflight Test: offline, last seen 11 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does Preflight Test run?
The Rust version for Preflight Test is network protocol 2634 and build 166601, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Preflight Test located?
No region is published by Preflight Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 172.237.12.235:44801.
Lists and tags
Which When Is Wipe lists include Preflight Test? And filters?
Best modded Rust servers are the When Is Wipe lists that Preflight Test fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Preflight Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166601 (Build): The game build is 166601; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags Preflight Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Preflight Test enforce? And settings?
No gather rate appears in Preflight Test's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Preflight Test run?
Preflight Test uses a procedural map from the game's generator.
How to join
How do I join Preflight Test?
Open Rust, press F1, and type client.connect 172.237.12.235:44801 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166601,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166601- Build The game build is 166601.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.