Rust Repair Validation
173.214.174.22:29015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Repair Validation?
Currently Rust Repair Validation is offline, having last been seen 47 hours ago. Averaged over the past week: 0 players.
How does Rust Repair Validation rank against other Rust servers?
By player hours over the last seven days, Rust Repair Validation ranks #15,923 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Rust Repair Validation?
Too few wipes are on record for Rust Repair Validation to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 47 hours ago the current world was made.
Server details
Is Rust Repair Validation online, and how reliable is it?
Right now Rust Repair Validation is offline, with the most recent sighting 47 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. When Is Wipe has tracked it since 13 October 2026.
Which version of Rust does Rust Repair Validation run?
Rust network protocol 2634 and build 167584 on Windows is what Rust Repair Validation runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Repair Validation located?
For Rust Repair Validation, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 173.214.174.22:29015.
Tags, lists
Which When Is Wipe lists include Rust Repair Validation? And filters?
Best modded Rust servers are the When Is Wipe lists that Rust Repair Validation fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Repair Validation mean?
These are the tags Rust Repair Validation publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Rust Repair Validation enforce? And settings?
No gather rate appears in Rust Repair Validation's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Rust Repair Validation run?
The map on Rust Repair Validation is procedural, created by the game.
Join
How do I join Rust Repair Validation?
Open Rust, press F1, and type client.connect 173.214.174.22:29015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build The game build is 167584.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.