Chicago Chill No-Decay
173.234.31.2:28035 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Chicago Chill No-Decay?
Chicago Chill No-Decay is holding 0 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, when the average was 1 players.
How does Chicago Chill No-Decay rank against other Rust servers?
By player hours over the last seven days, Chicago Chill No-Decay ranks #6,937 worldwide and sits in the top 31% of all ranked servers.
Wipe schedule
What does wipe day look like on Chicago Chill No-Decay?
At their busiest, its recent wipes drew 3 players on average. The crowd reaches its peak 8 hours after the latest wipe.
What is the wipe schedule on Chicago Chill No-Decay?
A single monthly wipe, the force wipe, is all Chicago Chill No-Decay runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 12 days.
Server details
Is Chicago Chill No-Decay online, and how reliable is it?
Live status for Chicago Chill No-Decay: online. It reports an uptime that puts the last restart at about 8 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Chicago Chill No-Decay: does it run smoothly?
In the last 48 hours, average server fps was 103, and it never dropped below 11. Buildings, deployables and other world objects pushed the entity count as high as 105,837. The peak memory usage was 3,379 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Chicago Chill No-Decay run?
The Rust version for Chicago Chill No-Decay is network protocol 2634 and build 167058, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Chicago Chill No-Decay located?
For Chicago Chill No-Decay, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 173.234.31.2:28035.
Lists and tags
Which When Is Wipe lists include Chicago Chill No-Decay? And filters?
These When Is Wipe lists include Chicago Chill No-Decay: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Chicago Chill No-Decay mean?
These are the tags Chicago Chill No-Decay publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 players; ts12 (Group limit): Teams are capped at 12; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Chicago Chill No-Decay enforce? And settings?
No gather rate appears in Chicago Chill No-Decay's name. The maximum group size is 12 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does Chicago Chill No-Decay run?
The map on Chicago Chill No-Decay is procedural, size 4,250, seed 1583848389, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Chicago Chill No-Decay?
Open Rust, press F1, and type client.connect 173.234.31.2:28035 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://logicservers.com/game-servers/rust is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts12,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players The server holds 50 players.
ts12- Group limit Teams are capped at 12.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.