rust_240hz_bench
174.164.33.204:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is rust_240hz_bench?
At present rust_240hz_bench shows as offline; its last appearance was 17 days 6 hours ago.
How does rust_240hz_bench rank against other Rust servers?
Over the last seven days, rust_240hz_bench is #16,957 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on rust_240hz_bench?
Its rhythm is not yet clear from the wipes of rust_240hz_bench on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 17 days 16 hours.
Server
Is rust_240hz_bench online, and how reliable is it?
Live status for rust_240hz_bench: offline, last seen 17 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 27 September 2026.
Which version of Rust does rust_240hz_bench run?
On rust_240hz_bench, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is rust_240hz_bench located?
No region is published by rust_240hz_bench. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 174.164.33.204:28015.
Lists and tags
Which When Is Wipe lists include rust_240hz_bench? And filters?
The When Is Wipe lists rust_240hz_bench fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on rust_240hz_bench mean?
The game's server browser reads the tags rust_240hz_bench publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does rust_240hz_bench enforce? And settings?
No gather rate appears in rust_240hz_bench's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, off.
Which map does rust_240hz_bench run?
The map on rust_240hz_bench is procedural, created by the game.
How to join
How do I join rust_240hz_bench?
Press F1 in Rust and enter client.connect 174.164.33.204:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.