CRUST
174.80.25.46:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is CRUST?
CRUST is holding 0 of its 10 slots at the moment. The past week gives an average of 0 players.
How does CRUST rank against other Rust servers?
For player hours in the last seven days, CRUST holds rank #15,977 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on CRUST?
The rhythm of CRUST cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 64 days 18 hours is how long the present world has lasted.
Server details
Is CRUST online, and how reliable is it?
Right now CRUST is up and online. It reports an uptime that puts the last restart at about 9 days 19 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of CRUST: does it run smoothly?
In the last 48 hours, average server fps was 192, and it never dropped below 164. The highest entity count was 47,908, including buildings, deployables and everything else. Memory use reached 5,817 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does CRUST run?
The Rust version for CRUST is network protocol 2632 and build 160556, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is CRUST located?
For CRUST, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 174.80.25.46:28015.
Tags, lists
Which When Is Wipe lists include CRUST? And filters?
Best modded Rust servers are the When Is Wipe lists that CRUST fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CRUST mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2632 (Protocol): The server runs game protocol 2632; a version mismatch blocks joining; cs160556 (Build): Build 160556; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): This server runs Carbon for plugins are the tags CRUST publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does CRUST enforce? And settings?
No gather rate appears in CRUST's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. VAC is off.
Which map does CRUST run?
CRUST runs a procedural map of size 3,000 with seed 1962183905, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join CRUST?
Open Rust, press F1, and type client.connect 174.80.25.46:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2632- Protocol The server runs game protocol 2632; a version mismatch blocks joining.
cs160556- Build Build 160556.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.