Friend server | Powered by AMP
174.88.248.253:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Friend server | Powered by AMP?
At present Friend server | Powered by AMP shows as offline; its last appearance was 17 hours ago. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 23:00 UTC with an average of 0 players.
How does Friend server | Powered by AMP rank against other Rust servers?
By player hours over the last seven days, Friend server | Powered by AMP ranks #14,377 worldwide and sits in the top 64% of all ranked servers.
Wipe schedule
What is the wipe schedule on Friend server | Powered by AMP?
Too few wipes are on record for Friend server | Powered by AMP to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 16 hours is how long the present world has lasted.
Server details
Is Friend server | Powered by AMP online, and how reliable is it?
Right now Friend server | Powered by AMP is offline, with the most recent sighting 17 hours ago. The uptime it reports indicates a restart about 10 days 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 2 October 2026.
Performance of Friend server | Powered by AMP: does it run smoothly?
Over the past 48 hours, it averaged 136 server fps, with a minimum of 123. Buildings, deployables and other world objects pushed the entity count as high as 122,234. The peak memory usage was 5,327 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Friend server | Powered by AMP run?
The Rust version for Friend server | Powered by AMP is network protocol 2634 and build 166494, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Friend server | Powered by AMP located?
No region is published by Friend server | Powered by AMP. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 174.88.248.253:28015.
Tags, lists
Which When Is Wipe lists include Friend server | Powered by AMP? And filters?
Best modded Rust servers are the When Is Wipe lists that Friend server | Powered by AMP fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Friend server | Powered by AMP mean?
The game's server browser reads the tags Friend server | Powered by AMP publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Friend server | Powered by AMP enforce? And settings?
No gather rate appears in Friend server | Powered by AMP's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does Friend server | Powered by AMP run?
A procedural map, size 4,500 with seed 90902070, is used by Friend server | Powered by AMP; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Friend server | Powered by AMP?
Open Rust, press F1, and type client.connect 174.88.248.253:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.