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When Is Wipe

33,427 players on 11,460 servers

Online #15,956

Deadman's Shore

174.90.53.108:28015 checked 10m ago

moddedcarbon

Players

Now0/150
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:18 UTC 6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average
32/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
35/225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
19/700

Quick answers

from the figures on this page

Player counts

How busy is Deadman's Shore?

Deadman's Shore is holding 0 of its 150 slots at the moment. Looking at the last seven days, the average player count was 0.

How does Deadman's Shore rank against other Rust servers?

By player hours over the last seven days, Deadman's Shore ranks #15,956 worldwide and sits in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on Deadman's Shore?

The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on Deadman's Shore?

Too few wipes are on record for Deadman's Shore to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 6 days 4 hours.

Server details

Is Deadman's Shore online, and how reliable is it?

Right now Deadman's Shore is up and online. Based on reported uptime, the last restart was roughly 6 days 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 29 September 2026.

Performance of Deadman's Shore: does it run smoothly?

Over the past 48 hours, it averaged 75 server fps, with a minimum of 39. Buildings, deployables and other world objects pushed the entity count as high as 181,976. The peak memory usage was 9,619 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Deadman's Shore run?

Rust network protocol 2634 and build 167058 on Windows is what Deadman's Shore runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Deadman's Shore located?

There is no region published for Deadman's Shore. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 174.90.53.108:28015.

Tags, lists

Which When Is Wipe lists include Deadman's Shore? And filters?

The When Is Wipe lists Deadman's Shore fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Deadman's Shore mean?

gmrust (Game mode): Standard survival is the game mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167058 (Build): Build 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins are the tags Deadman's Shore publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Deadman's Shore enforce? And settings?

The name of Deadman's Shore does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.

Which map does Deadman's Shore run?

A procedural map, size 5,800 with seed 1174934360, is used by Deadman's Shore; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Deadman's Shore?

Press F1 in Rust and enter client.connect 174.90.53.108:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard survival is the game mode.
mp150
Max players Slot count: 150.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167058
Build Build 167058.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Listed under Modded, with plugins or changed settings.
^y
Carbon This server runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.