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When Is Wipe

84,879 players on 11,724 servers

Offline #15,404

Server_217_DevBlog

176.119.169.227:28015 checked 29d ago

modded

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average
153/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average
187/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
89/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average
33/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
13/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average
60/700

Quick answers

from the figures on this page

Population

How busy is Server_217_DevBlog?

Right now Server_217_DevBlog is offline; the last sighting was 29 days 1 hours ago.

How does Server_217_DevBlog rank against other Rust servers?

For player hours in the last seven days, Server_217_DevBlog holds rank #15,404 and is in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

The rhythm of Server_217_DevBlog cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 29 days 6 hours.

Server details

Is Server_217_DevBlog online, and how reliable is it?

The server Server_217_DevBlog is offline as of the latest check; last seen 29 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 15 September 2026.

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Server_217_DevBlog located?

There is no region published for Server_217_DevBlog. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 176.119.169.227:28015 is its address.

Tags, lists

Which When Is Wipe lists include Server_217_DevBlog? And filters?

Best modded Rust servers are the When Is Wipe lists that Server_217_DevBlog fits. These filters bring it up on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; v2183 (Protocol): The server runs game protocol 2183; a version mismatch blocks joining; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Modded category: the game is altered by plugins or settings; h5e7466bf (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set; stok (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Server_217_DevBlog enforce? And settings?

Server_217_DevBlog's name makes no mention of a gather rate. No group limit is given. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Anti-cheat VAC from Valve is off.

How to join

How do I join Server_217_DevBlog?

Open Rust, press F1, and type client.connect 176.119.169.227:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players The server holds 10 players.
v2183
Protocol The server runs game protocol 2183; a version mismatch blocks joining.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded Modded category: the game is altered by plugins or settings.

Other

h5e7466bf
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
stok
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.