Rust Dev Server
176.133.28.234:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:04 UTC 3d ago | 1 | – | running | 1 |
| Tue 6 Oct, 14:20 UTC 7d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Dev Server?
Right now Rust Dev Server is offline; the last sighting was 3 days 10 hours ago. The past seven days show 0 players on average and 1 at peak.
How does Rust Dev Server rank against other Rust servers?
Over the last seven days, Rust Dev Server is #14,393 for player hours, placing it in the top 65% of ranked servers globally.
Wipe schedule
What does wipe day look like on Rust Dev Server?
Its recent wipes drew an average busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Rust Dev Server?
The rhythm of Rust Dev Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 3 days 12 hours.
Server
Is Rust Dev Server online, and how reliable is it?
Right now Rust Dev Server is offline, with the most recent sighting 3 days 10 hours ago. 3 of 168 hours were online in the last 7 full days, 2% uptime. Its first appearance in When Is Wipe data was 4 October 2026.
Which version of Rust does Rust Dev Server run?
On Rust Dev Server, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Rust Dev Server located?
No region is published by Rust Dev Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 176.133.28.234:28015.
Tags, lists
Which When Is Wipe lists include Rust Dev Server? And filters?
These When Is Wipe lists include Rust Dev Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust Dev Server mean?
gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts35 (Group limit): 35 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; modded (Modded): Listed under Modded, with plugins or changed settings are the tags Rust Dev Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rust Dev Server enforce? And settings?
Rust Dev Server's name makes no mention of a gather rate. Up to 35 players can be in a group. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does Rust Dev Server run?
The map on Rust Dev Server is procedural, created by the game.
How to join
How do I join Rust Dev Server?
Open Rust, press F1, and type client.connect 176.133.28.234:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts35,^o^z,modded
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts35- Group limit 35 is the maximum team size.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
modded- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.