killmoregaming/lets get rusty
176.57.135.63:28400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is killmoregaming/lets get rusty?
0 of 50 slots on killmoregaming/lets get rusty are filled right now. For the last seven days the mean was 0 players; the highest count was 2.
How does killmoregaming/lets get rusty rank against other Rust servers?
For player hours in the last seven days, killmoregaming/lets get rusty holds rank #12,894 and is in the top 58% of all ranked servers.
Wipe times
What is the wipe schedule on killmoregaming/lets get rusty?
The rhythm of killmoregaming/lets get rusty cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 7 hours is how long the present world has lasted.
Server
Is killmoregaming/lets get rusty online, and how reliable is it?
Live status for killmoregaming/lets get rusty: online. Based on reported uptime, the last restart was roughly 47 hours ago. 48 of 48 hours were online in the last 2 full days, 100% uptime. The earliest record When Is Wipe has is 12 October 2026.
Performance of killmoregaming/lets get rusty: does it run smoothly?
The last 48 hours saw an average of 58 server fps and a low of 12. At its peak it held 17,709 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,261 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does killmoregaming/lets get rusty run?
The Rust version for killmoregaming/lets get rusty is network protocol 2634 and build 167781, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is killmoregaming/lets get rusty located?
No region is published by killmoregaming/lets get rusty. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 176.57.135.63:28400 is its address.
Lists and tags
Which When Is Wipe lists include killmoregaming/lets get rusty? And filters?
These When Is Wipe lists include killmoregaming/lets get rusty: Community Rust servers, Best Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on killmoregaming/lets get rusty mean?
These are the tags killmoregaming/lets get rusty publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^p (PvE): This is a PvE server, where the environment is the only enemy. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does killmoregaming/lets get rusty enforce? And settings?
No gather rate appears in killmoregaming/lets get rusty's name. Under the default setting, groups are limited to 8 players. no player-versus-player combat That is the game mode: pve. A community server, it appears in the Community section. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is off.
Which map does killmoregaming/lets get rusty run?
The map on killmoregaming/lets get rusty is procedural, size 2,000, seed 892222933, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join killmoregaming/lets get rusty?
Open Rust, press F1, and type client.connect 176.57.135.63:28400 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.