Potatotopia
176.57.174.150:29515 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:19 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Potatotopia?
0 of 50 slots on Potatotopia are filled right now. Looking at the last seven days, the average player count was 0.
How does Potatotopia rank against other Rust servers?
Over the last seven days, Potatotopia is #15,919 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Potatotopia?
At their busiest, its recent wipes drew 0 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on Potatotopia?
Too few wipes are on record for Potatotopia to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 10 hours ago the current world was made.
Server
Is Potatotopia online, and how reliable is it?
Right now Potatotopia is up and online. The uptime it reports indicates a restart about 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Potatotopia: does it run smoothly?
Over the past 48 hours, it averaged 54 server fps, with a minimum of 26. The highest entity count was 50,338, including buildings, deployables and everything else. It went as high as 1,650 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Potatotopia run?
The Rust version for Potatotopia is network protocol 2634 and build 167781, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Potatotopia located?
No region is published by Potatotopia. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 176.57.174.150:29515 is its address.
Lists and tags
Which When Is Wipe lists include Potatotopia? And filters?
The When Is Wipe lists Potatotopia fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Potatotopia mean?
These are the tags Potatotopia publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Potatotopia enforce? And settings?
No gather rate appears in Potatotopia's name. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Which map does Potatotopia run?
The map on Potatotopia is procedural, size 3,000, seed 2147483647, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Potatotopia?
Press F1 in Rust and enter client.connect 176.57.174.150:29515 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.