Rust Oxide Dev - Local
176.60.52.120:28115 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 10 Sep, 21:54 UTC 33d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Oxide Dev - Local?
Currently Rust Oxide Dev - Local is offline, having last been seen 18 days 19 hours ago.
How does Rust Oxide Dev - Local rank against other Rust servers?
Over the last seven days, Rust Oxide Dev - Local is #16,434 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Rust Oxide Dev - Local?
The rhythm of Rust Oxide Dev - Local cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 33 days 15 hours.
Server details
Is Rust Oxide Dev - Local online, and how reliable is it?
The server Rust Oxide Dev - Local is offline as of the latest check; last seen 18 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 25 September 2026.
Which version of Rust does Rust Oxide Dev - Local run?
The Rust version for Rust Oxide Dev - Local is network protocol 2633 and build 164530, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust Oxide Dev - Local located?
For Rust Oxide Dev - Local, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 176.60.52.120:28115 is its address.
Tags, lists
Which When Is Wipe lists include Rust Oxide Dev - Local? And filters?
These When Is Wipe lists include Rust Oxide Dev - Local: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Rust Oxide Dev - Local publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rust Oxide Dev - Local enforce? And settings?
Rust Oxide Dev - Local's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Rust Oxide Dev - Local run?
A procedural map, made by the game, is used by Rust Oxide Dev - Local.
Join
How do I join Rust Oxide Dev - Local?
Open Rust, press F1, and type client.connect 176.60.52.120:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build This server runs build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.