Dead Valley | PvE | Bi-Weekly | Old Research System
EU 176.9.122.93:28000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU, and #195 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:19 UTC, in 23h. Its biweekly schedule tag · low confidence
- usual gap
- 12.2 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 0% else halves by day 10
Coming wipes
- 23hThu 15 Oct, 18:19 UTC
- 14d 23hThu 29 Oct, 18:19 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 28d 23hThu 12 Nov, 18:19 UTC
- 42d 23hThu 26 Nov, 18:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTCFW 13d ago | 9 | – | running | 1 |
| Sat 19 Sep, 13:32 UTC 25d ago | 8 | halved by day 10 | 12.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Dead Valley | PvE | Bi-Weekly | Old Research System?
The current population of Dead Valley | PvE | Bi-Weekly | Old Research System is 0 out of 50 slots. The past seven days show 1 players on average and 8 at peak. In the last 48 hours, 19:00 UTC drew the highest average: 3 players.
How does Dead Valley | PvE | Bi-Weekly | Old Research System rank against other Rust servers?
By player hours over the last seven days, Dead Valley | PvE | Bi-Weekly | Old Research System ranks #3,067 worldwide and #1,136 in Europe, sitting in the top 14% of all ranked servers. It sits at #195 in the quad group.
Wipe times
What does wipe day look like on Dead Valley | PvE | Bi-Weekly | Old Research System?
At their busiest, its recent wipes drew 8 players on average. On the latest wipe, 2 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 10 when it did not hold.
What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?
The prediction follows its tag because too few wipes of Dead Valley | PvE | Bi-Weekly | Old Research System are on record to confirm the schedule. Thursday 15 October at 18:19 UTC is when its next wipe is due. The map has been running for 13 days. The tags carry an every-two-weeks wipe schedule.
Server details
Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?
Live status for Dead Valley | PvE | Bi-Weekly | Old Research System: online. It reports an uptime that puts the last restart at about 13 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Dead Valley | PvE | Bi-Weekly | Old Research System: does it run smoothly?
The last 48 hours saw an average of 44 server fps and a low of 5. At its peak it held 74,635 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,155 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Dead Valley | PvE | Bi-Weekly | Old Research System run?
On Dead Valley | PvE | Bi-Weekly | Old Research System, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?
In Europe, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself with its EU tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 176.9.122.93:28000 is its address.
Tags, lists
Which When Is Wipe lists include Dead Valley | PvE | Bi-Weekly | Old Research System? And filters?
The When Is Wipe lists Dead Valley | PvE | Bi-Weekly | Old Research System fits are: EU Rust servers, Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?
The game's server browser reads the tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^b (Biweekly): The schedule is a wipe each fortnight; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): Europe is the browser category for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Dead Valley | PvE | Bi-Weekly | Old Research System enforce? And settings?
The name of Dead Valley | PvE | Bi-Weekly | Old Research System does not state a gather rate. quad, with a maximum of 4 players per group. The game mode for this server is pve, no player-versus-player combat. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Dead Valley | PvE | Bi-Weekly | Old Research System run?
The map on Dead Valley | PvE | Bi-Weekly | Old Research System is procedural, size 3,500, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?
Press F1 in Rust and enter client.connect 176.9.122.93:28000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/HRS8z83BN.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts4,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts4- Group limit 4 is the maximum team size.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe Europe is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.