SpyExpeditions Development Server
177.138.189.139:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is SpyExpeditions Development Server?
Right now SpyExpeditions Development Server is offline; the last sighting was 28 hours ago. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 22:00 UTC, when the average was 1 players.
How does SpyExpeditions Development Server rank against other Rust servers?
Over the last seven days, SpyExpeditions Development Server is #8,764 for player hours, placing it in the top 40% of ranked servers globally.
Wipe schedule
What is the wipe schedule on SpyExpeditions Development Server?
Its rhythm is not yet clear from the wipes of SpyExpeditions Development Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 36 hours is how long the present world has lasted.
Server details
Is SpyExpeditions Development Server online, and how reliable is it?
The server SpyExpeditions Development Server is offline as of the latest check; last seen 28 hours ago. 6 of 24 hours were online in the last 1 full day, 25% uptime. Its first appearance in When Is Wipe data was 13 October 2026.
Which version of Rust does SpyExpeditions Development Server run?
Rust network protocol 2634 and build 167781 on Windows is what SpyExpeditions Development Server runs. Steam updates your game, so the protocol matches when you join.
Where is SpyExpeditions Development Server located?
No region is published by SpyExpeditions Development Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 177.138.189.139:28015.
Tags, lists
Which When Is Wipe lists include SpyExpeditions Development Server? And filters?
These When Is Wipe lists include SpyExpeditions Development Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on SpyExpeditions Development Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags SpyExpeditions Development Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does SpyExpeditions Development Server enforce? And settings?
The name of SpyExpeditions Development Server does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does SpyExpeditions Development Server run?
A procedural map, made by the game, is used by SpyExpeditions Development Server.
How to join
How do I join SpyExpeditions Development Server?
Press F1 in Rust and enter client.connect 177.138.189.139:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.