Skrin's Build Server
178.119.69.190:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Skrin's Build Server?
Currently Skrin's Build Server is offline, having last been seen 3 hours ago. A seven-day average of 0 players, with a peak of 3. Over the past 48 hours, the peak period was 10:00 UTC with an average of 2 players.
How does Skrin's Build Server rank against other Rust servers?
By player hours over the last seven days, Skrin's Build Server ranks #7,742 worldwide and sits in the top 35% of all ranked servers.
Wipe schedule
What is the wipe schedule on Skrin's Build Server?
The rhythm of Skrin's Build Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 43 hours.
Server
Is Skrin's Build Server online, and how reliable is it?
The server Skrin's Build Server is offline as of the latest check; last seen 3 hours ago. Based on reported uptime, the last restart was roughly 38 hours ago. In the last 1 full day, it was up for 24 of 24 hours, or 100% of the time. When Is Wipe has tracked it since 12 October 2026.
Performance of Skrin's Build Server: does it run smoothly?
The last 48 hours saw an average of 240 server fps and a low of 234. At its peak it held 46,974 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,920 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Skrin's Build Server run?
On Skrin's Build Server, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Skrin's Build Server located?
There is no region published for Skrin's Build Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 178.119.69.190:28015 is its address.
Tags, lists
Which When Is Wipe lists include Skrin's Build Server? And filters?
Best modded Rust servers, Rust build and creative servers and Best Rust PvE servers are the When Is Wipe lists that Skrin's Build Server fits. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Skrin's Build Server mean?
These are the tags Skrin's Build Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Skrin's Build Server enforce? And settings?
No gather rate appears in Skrin's Build Server's name. Under the default setting, groups are limited to 8 players. On this server, the mode is pve, no player-versus-player combat. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Skrin's Build Server run?
The map on Skrin's Build Server is procedural, size 3,000, seed 12345, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Skrin's Build Server?
Open Rust, press F1, and type client.connect 178.119.69.190:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Gameplay
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.